FEBRUARY 29-MARCH 2, 2024
All Online. 100% Gamified.
10 Month On-demand Access to Videos of ALL Sessions.
48- hours with the top minds in gamification and game-based learning, designed for corporate training and adult education. Don't miss this chance to revolutionize your learning strategy!
Each session stand outs with creativity and skillful use of playful learning to solve your productivity and engagement challenges. On-demand access to all session recordings through December 31st.
COMING FEBRUARY 29-MARCH 2, 2024
All online. Get your all-access pass today!
Join us for a transformative 48-hour journey, guided by industry pioneers and powered by the blend of steampunk innovation and AI brilliance.
Elevate your learning strategies, break free from conventional methods, and get actionable steps, so that you can immerse your learners in captivating experiences.
Stand alongside Nevan Evanstone, our young steampunk adventurer, and chart a new course.Download Our Hero's Story
Embark on a Journey Through the Heart of Gamification with
The Time Traveler's Chronicles at GamiCon48V
Please note: Access to this enlightening series is exclusive to registered attendees of GamiCon48V. Secure your spot today to unlock the wisdom of gamification's greatest minds and take part in this unparalleled exploration of our dynamic field.
This exclusive series offers you a unique voyage into the evolution of gamification, guided by the insights and experiences of the field's most distinguished pioneers. Dive deep into the origins, milestones, and visionary advancements that have shaped gamification into a powerful tool for learning, engagement, and business innovation.
The Chronicles aren't just a look back—they are a map to the future of gamification, providing valuable lessons and inspiration for both newcomers and seasoned experts.
Register now and ensure your access to the recordings of The Time Traveler's Chronicles, starting February 19, only at GamiCon48V.REGISTER TODAY!
Andrzej's frameworks have provided a foundation for understanding player types and motivations.
Dr. Marigo Raftopoulos
A visionary in applying gamification to strategic innovation and enterprise engagement.
Darryn Van Den Berg
A pioneer in revolutionizing education and corporate training with gamification.
Renowned for his extensive research and practical insights into game-based learning and gamification.
A leading strategist in gamification design, blending behavioral science with immersive game elements to drive engagement and motivation.
Michiel van Eunen
Michiel has masterfully crafted memorable learning experiences by ingeniously integrating stories, escape rooms, and playful elements into education.
Rob Alvarez Bucholska
An expert in educational gamification, transforming the learning landscape with innovative, game-based teaching methodologies.
This innovative speaker's work in international trade gamification has set new benchmarks, offering groundbreaking, engaging, and educational approaches to learning.
Tinkers & Thinkers:
Fueling the Revolution of Gamified Enlightenment
The only online event that is for the design and delivery of gamified and game-based learning for corporate training, adult learning, employee engagement, and behavior change.
Traverse the cobbled streets of a digital cityscape where the grandeur of Victorian elegance meets the sharp edge of artificial cognition. GamiCon48V proudly presents a steam-driven odyssey, fueled by the world's brightest minds and the limitless possibilities of AI.
This exclusive 100% gamified experience will guide you through gamifying your learning programs. As gears turn and codes run, empower yourself to revolutionize learning.
All sessions are delivered in English.
THANK YOU TO OUR SPONSORS
A heartfelt thank you to our esteemed sponsors for their generous support of GamiCon48V. We are deeply grateful for your partnership and belief in our mission to explore and expand the boundaries of gamified and game-based learning and engagement. Thank you for joining us on this journey and for your invaluable role in shaping the future of gamification.