Crafting RPG experiences for personal, business and academic goals to enable peak-performance
Being a videogame designer for a decade, Anirudh realized that games have a lot more to offer to humanity than just entertainment. While he has 9 released game titles on android and iOS platforms to his credit, he has also been featured in 13 international media including New Zealand Herald, Indian Express, Indie Gamer, Vox, etc. As he pondered on questions like how to accomplish goals with ease? Why is joy at the end of the goal-seeking process? Anirudh discovered the power of Gamification that can transform the way we accomplish goals. Anirudh is on a mission to gamify a million goals and entice people to turn their goals into a fun-filled adventure. He is also a podcaster and author of the upcoming book Gamify Your Life™.
Anirudh is now crafting a mystical world called 'Questika' for high-schoolers (teens) to turn their academic goals into an RPG experience!
Academics as a Role-Playing Game
The project that I game-stormed will impact the high school education significantly as it transforms career planning into an enrapturing RPG experience.
This session imagines how the impact might look with enticing examples. Participants will examine three compelling factors, how closely are real-life goals related to RPG games, transforming academic goals into a quantifiable, trackable and rewarding experience, and achieving peak-performance through gamification.