Keep Playing
Making Your Training Stick! Adding Play Into Your Playbook
Take the ideas, tools, and inspiration with you. Explore these complimentary Sententia LXD resources and find something you can put to work in your own training.
No sign-up. No gate. Just play.
7-Minute Gamification Design Sprint
Got seven minutes? Take one real training challenge and begin looking at it differently. This quick design exercise helps you move from “How do I make this more fun?” toward purposeful choices about what you want people to do.
99 Mechanics and a Badge Ain’t One
Points, badges, and leaderboards get most of the attention. They aren't even close to the whole toolbox.
Explore 99 ways to create choice, challenge, discovery, progress, consequence, collaboration, uncertainty, and more.
What Is Gamification? Report
If Mary's session has you wondering where play, games, and gamification overlap—and where they don't—start here.
This resource gives you a practical foundation for understanding gamification as a design approach rather than simply adding game elements to training.
MARY DIDN'T LEARN THIS FROM A LIST OF 99 MECHANICS.
MARY HAMBLETON
Sententia Level 3 Gamification Master Craftsman
SURVEYOR → JOURNEYMAN → MASTER CRAFTSMAN
Mary has completed all three levels of the Sententia Gamification Certification pathway.
The resources above will give you ideas, tools, and plenty to experiment with. But knowing which mechanic to use is only part of the work.
Sententia's process begins much earlier: What needs to change? What do people need to do differently? What motivates them? What gets in their way? Only then do we begin making decisions about mechanics.
That's the process Mary learned to use—and the process behind the ideas she shared with you today.
The mechanics are useful. The process for deciding when, why, and how to use them is where the real design work begins.
THE SENTENTIA GAMIFICATION CERTIFICATION PATHWAY
LEVEL 1Â GAMIFICATION SURVEYOR:Â Learn the research-based process for connecting learner motivation, desired behavior, learning objectives, and game mechanics.
LEVEL 2Â GAMIFICATION JOURNEYMAN:Â Bring a real learning challenge and use the process to design, prototype, playtest, and improve your solution.
LEVEL 3Â GAMIFICATION MASTER CRAFTSMAN:Â Take your design practice further through an intensive design experience, application, and coaching.
EXPLORE THE CERTIFICATION PATHWAY →Professional development that counts.
Sententia's Gamification Certification pathway is recognized for recertification credits by SHRM, ATD, and HRCI.