Imagine slowly becoming conscious. You’re lying on a cold, hard surface. A thunderous sound echoes through the chamber. As you open your eyes, shadows of flame and smoke dance across the walls. Then there is a screech like nothing you’ve heard before. Then something big and black zooms past you:

A DRAGON 

You shake off the shock and jump to your feet, and start to give chase. But stop suddenly. You have no armor, no weapons. How are you going to stand up to a dragon?

You have 48 hours to level up and defeat the dragon. Will you stop the dragon and become what legends are made of? 

During those 48 hours, leaders and legends from across the globe will guide you through gamifying your learning programs. As you gather ideas and feel inspired, you will level up and armor yourself so that you can slay the dragon of dull, dry, boring learning experiences and free your learners to enjoy programs. 

Are you ready? 

Watch the replays and access the tools!

LEGENDS AND LEADERS

At GamiCon48V we paired legends and leaders from different industries at the only online event focused on the design and delivery of gamified and game-based learning for corporate training, adult learning, employee engagement, and behavior change.

This exclusive experience will guide you through gamifying your learning programs. As you gather ideas and feel inspired, you will level up and armor yourself so that you can slay the dragon of dull, dry, boring learning experiences and free your learners to enjoy programs.

All sessions were delivered in English. 

Monica Cornetti

Sententia, Inc

USA

Claire Seldon

NSW Department of Education

Australia

Sufiz Mohd Suffian 

Recur Consult

Malaysia

Bernardo Letayf

BLUErabbit

Mexico

Naomi Pariseault

Brown University

USA

Moe Ash

The Catalyst

Egypt

Javier Velasquez

Free To Play Gamification

Colombia

Amy Chase Martin

 ACM Consulting 

  USA

Christian Gossan

KPMG IMPACT

Australia

Rob Alvarez Bucholska

Ironhack

Spain

Roman Rackwitz

DesigningLab

Germany

Artrell Williams 

The Voice of AWill

USA

Zsolt Olah

 Amazon

  USA

Vikas Badami

 SILE.ai

India

Rebecca Arnett

Blue Cross and Blue Shield of Louisiana 

USA

Anirudh Cheruvu

Questika

USA

 

An Coppens

Gamification Nation

Sweden 

Eko Nugroho

Kummara

Indonesia  

Klaus Rubba

Launch57

Canada

Sarah Le-Fevre

Ludogogy

UK

 

Calvin Osborne

Poncho eLearning

Australia

 

Abhishek Behl

Management Development Institute

India

Jimbo Clark

innoGreat

Taiwan

Vaughan O'Leary

KPMG International

Australia

Natalie Denmeade

Moojoo

Tanzania

Adam Palmquist

Nord University

Norway

Leif Sørensen

Actee

Denmark

Benjamin Aw

EnHyphen

Singapore

Rodrigo Borgia

Gamifica

Argentina

 

Arek Siechowicz

Gamehill

Poland

Kerry Wong

Think Codex

Malaysia

Andrew Lau

Think Codex

Malaysia

David Chandross, PhD

Ryerson University

Canada

Namitha Vijayakumar

Learning Ethos

India

Ercan Altuğ Yılmaz

Gamfed Turkiye

Turkey

Mohamed Ezzat

Riyadh Pharma

Saudi Arabia

Melinda Jacobs

Subatomic

Germany

Josh Yavelberg, PhD 

Flying Cloud Solutions

USA

Marigo Raftopoulos

Postdocotral Research Fellow
Tampere University

Finland

Bill Fischer

Kendall College of Art and Design

USA

Juliette Denny

Growth Engineering 

UK

Jim Egan

Brown University 

USA

Treion Muller

The Modern Learning Architect

USA

Sharon Goza

 Game2Learn 

  USA

Alina Tudorache

Myntist

Romania

Ricardo Peña MD PhD

Universidad de los Andes

Colombia

Rachel Arpin

LED Learning

USA

Joshua Barol

Pfizer

USA

Mallori Steele

Microsoft

USA

Shonda Hodge

Microsoft

USA

Bhaskar Thyagarajan 

BlueSky Learning

India

John Kaufeld

City of Forty Wayne, Indiana

USA

Jeff Mastromonico

August University

USA

Rasha Morsi, PhD

 Norfolk State University

USA

A Gamified Global Conference 

We weren't playing around when we said we wanted to host an international conference with speakers and participants from across the globe.

We conducted a global price sensitivity study and for the first time ever, we were proud to offer registration at a rate that is equitable for learning professionals in different economies, in 26 different currencies!

We believe we moved closer to our dream of a truly global event as we had speakers from every continent (accept Antarctica) and our geo-sensitive pricing empowers participants from across the globe to learn and network with colleagues and world-class speakers.

Hail thee! Pray tell, art thou prepared to etch thy name in history's chronicles and become a legend of renown and valor?

I am willing to accept the challenge to become a legend!

BONUS Pre-Conference Micro-Sessions

Celebrity Guest Interviews with exclusive tips to boost
motivation and engagement
.

 

Join us as we hear from top gamification and game-based learning designers as they share their insights on the topic of gamified and game-based learning.

Our micro-session speakers delivered key considerations and strategies for implementing gamified and game-based learning in the workplace, as well as the benefits and potential drawbacks of using these approaches.

What: 15-30 minute Micro-Sessions

Where: YouTube Livestream 

GET FULL ACCESS
Monica Cornetti
USA

GamiCon48V Gamemaster

Bernardo Letayf
Mexico

BLUERABBIT

Roman Rackwitz
Germany

Engaginglab

Hanshika Gupta
India

The Learning Agency

Antonios Triantafyllakis
Germany

All for Climate DAO

Zac Fitz-Walter
Australia

Eat More Pixels

Brit Morenus
USA

Microsoft

 

Mary Nunaley
USA

Lavender Dragon Team

Liana Griffin
USA

Microsoft

Gal Rimon
Israel

Centrical

Karl Kapp
USA

Bloomsburg University

 LIVE FROM TRAINING23
CONFERENCE AND EXPO
Keith Lillico
USA

Merck

 LIVE FROM TRAINING23
CONFERENCE AND EXPO
Chuck Sigmund
USA

ProMobile BI

 

LIVE FROM TRAINING23
CONFERENCE AND EXPO
Valary Oleinik
USA

Weil, Gotshal & Manges

LIVE FROM TRAINING23
CONFERENCE AND EXPO
James Bishop
Hong Kong

Koru Consulting

 
LIVE FROM TRAINING23
CONFERENCE AND EXPO
Artrell Williams
USA

Sumitomo Rubber USA

Michiel Van Eunen 
Netherlands

Living Story

 
Scott Provence
USA

Google

Vasilis Gkogkidis
UK 

University of Southampton

Junell L. McCall
USA 

JLM Educational Consulting 

Philipp Busch
Germany

Mind Games GmbH

Andrzej Marczewski
UK 

Monetate

Kimba Cooper-Martin
UK

Kimba Digital Marketing

Toby Beresford
UK

Bible Society

Nithya Radhakrishnan
India

TOSS the COIN

Hadiya Nuriddin
USA

Duets Learning

Amy Morrisey
USA

Artisan E-Learning