Data driven game design
Vikas Badami's journey to create impact began with his socio-educational venture, addressing over 10,000 students from 25+ institutes. With 5+ years in teaching and having taught the likes of Ph.D. and M-Tech students from top tier institutes, he was one of the 21 scholars selected across the globe by the School of AI-Italy in 2019 and by far, the youngest person to be honored here. Vikas was one of the early facilitators at Elon Musk-backed game-based learning startup, Synthesis, and his brain-child, project UPLIFT was one of the top three projects in Asia selected by United People Global in 2021. He has been part of Tech Leaders Fellowship, Jagriti Yatra, UC Berkeley's global venture catalyst, Harvard US India Initiative, among others. He has declined offers from Indian Air Force, direct PhD offers from esteemed institutes, and multiple MNCs so to move towards his vision of creating game intelligence-driven learning experiences.
Quantifying ROI and Enabling Impact
This session will be a blast! When data science, neuroscience, and game science meet, magic happens.
In this session you will explore the application of design thinking to games, understand basics of designing data driven games, ways to negate data corruption and optimize game data usage, and design modular and configurable game journeys.
We are spilling out our secret sauce for the first time in public. We've cracked the code for you to get high-budget approvals and stakeholder buy-in. You might not want to miss this one.