Andrew is the founder and CEO of Think Codex, a multiple award winning gamification organization which counts Fortune 500 companies, MNCs and conglomerates as it's clients. Trained in computer science & business analytics, he is currently the GamFed chair and has spoken in a number of global conferences across 5 continents. He spent most of his earlier professional his years in Shell being in the business and learnt valuable lessons which he applies to gamification solutions. His style of speaking is to cut through the fluff, deal directly with the issue and offer proven points that have worked with clients.
Designing for Results = ( Business Simulations x Gamification)
Most learning gamification solutions are happy to stay with Kirkpatrick's Level 1& 2 measurement, which is reaction and learning. Very little is designed for Level 3 & 4, which is behavior change and organizational performance.... because it's really hard! This hands-on workshop combines andragogy, psychology, business theory, gamification and game design to show you real results are possible. You'll be coached by an experienced team of lead facilitators as we collaborate to design a L3 & L4 capable business simulation.