MARCH 19-21, 2026
Broadcast LIVE from Hong Kong
Step into the next evolution of learning design. GamiCon48V 2026 explores how game thinking, AI, and human creativity collide to shape the future of engagement.
Join the movement. Super Early Bird Discounts PLUS applications for Speakers and Throwdown Projects open November 1.
GamiCon48VÂ 2025: The Recap
Press play and let the games begin! 🎬👇
With a focus on Outcome-Driven Learning Design, every session is LIVE and meticulously crafted to identify clear goals, define actionable steps, integrate meaningful practice activities, and deliver the essential information needed to drive real-world results.
Whether you’re an instructional designer, training manager, CLO, or L&D professional, GamiCon48V will empower you with actionable insights and proven strategies that go beyond theory and spark measurable change. All sessions will be recorded.
Expect LIVE interactive sessions and hands-on design labs that prioritize behavior change, learner engagement, and organizational outcomes—our speakers will guide you in creating training programs that truly deliver on their promises.Â
A Completely Gamified EventÂ
March 19-21, 2026
We are aligning challenges with business objectives and exploring dynamic learning journeys that adapt to the needs of participants. Plus, with our geo-sensitive pricing, professionals from across the planet can participate, ensuring diverse perspectives and a truly global exchange of ideas as we invent the future.
Let's take a look at last year's Throwdown WINNERS!
Applications for the 2026 Throwdown open on November 1, 2025.
The GamiCon Throwdown: Spotlights Innovation in Learning Design
The GamiCon Throwdown is a global competition celebrating the most creative and effective gamified and game-based learning projects in L&D, HR, and Adult Education.Â
Join us in recognizing the brilliance and innovation shaping the future of gamified learning!
Gamification Throwdown Projects target adult learners in business or higher education. The Judges will evaluate projects in 5 categories:
- Best High Tech
- Best Low Tech
- Best Use of Narrative
- Best Overall Use of Gamification
- Best Overall Use of Game-Based Learning
Javier Velasquez
Colombia
Biobots
Training Magazine /GamiCon Award:
🏆 Best Overall Use of Gamification
People’s Choice Award:
🏆 Best Low-Tech
Eslam Ali
Egypt
Emotions Arena
Training Magazine/GamiCon Award:Â
🏆 Best High-Tech Use of Gamification
People’s Choice Award: Â
🏆 Best High-Tech: Emotions Arena – Eslam AliÂ
Tiaja Sabrie
USA
National Sea Logistics New Hire Orientation Capstone Simulation (ZNHO Capstone)
Training Magazine /GamiCon Award:Â
🏆 Best Low-Tech Use of Gamification
Michiel van Eunen
Netherlands
Famiglia
Training Magazine/GamiCon Awards:
🏆 Best Game-Based Learning🏆 Best Use of Narrative
Jan-Joost Kroon
Netherlands
Famiglia
Training Magazine/GamiCon Awards:
🏆 Best Game-Based Learning
🏆 Best Use of Narrative
Plan Your Adventure at GamiCon48V!
Step into a truly global adventure where each chapter brings a fresh discovery. With dynamic hosts, innovative ideas, and collaborative sessions, GamiCon48V 2026 showcases how gamification and game-based learning are reshaping the future of adult education and corporate training.
Led by renowned experts from around the world, all sessions will be delivered LIVE—with two registration options available:
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One gives you access to all live sessions.
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The other includes 10 months of on-demand access to all session recordings.
Watch for preliminary schedule, registration, and early bird pricing, to go live on November 1st!
This year’s theme isn't just about gamification—it’s about stepping into a whole new world. Our Chief of Staff, Josh Barol, set up a GamiCon48V Storefront on Amazon where you can gear up in steampunk style! Whether you want to go full-on airship captain or add a subtle Victorian-industrial flair, you’ll find everything you need right here.
This is your chance to step into the adventure, embrace the theme, and make this an experience to remember.
Fueling the Future: Meet Our Sponsors
Sententia Gamification
The company that codified the gamification of corporate training and adult education.
Training Magazine
Training magazine advocates training and workforce development as a business tool.Â
BLUERABBIT
A Truly Gamified Engagement Platform
innoGREAT
If you want to teach innovation, you have to be innovative.
Koru Consulting
Koru connects companies to their values and goals through dynamic training and group experiences.
USDLA
The first NFP distance learning association in the USA to support distance learning research, development and praxis across education, training and communications