New lower pricing and flexible payment plans. Choose what works for you. sententiagamification.com/where-from   â€˘   New lower pricing and flexible payment plans. Choose what works for you. sententiagamification.com/where-from
 

MARCH 22-24, 2026

Broadcast LIVE ONLINE from Hong Kong

GamiCon48V is a 48-hour live online event for people who design learning. It brings together gamification and game-based learning experts, instructional designers, corporate trainers, and higher ed faculty from around the world. Across eight hosted blocks, you’ll learn new approaches, watch the Throwdown Showcase, connect with global leaders, and experience how gameful design transforms learning.

Read on to see how you can take part, whether as a speaker, a Throwdown Showcase contender, or a participant.
REGISTER NOW!

World-Class Speakers in Gamification and Game-Based Learning Starting Lineup

Monica Cornetti

Creator of GamiCon and architect of the Sententia codified process for gamifying adult learning.

Jonathan Peters, PhD

Chief Motivation Officer a Sententia, exploring the science of motivation and the art of human engagement.

Bernardo Letayf

Creator of BLUERABBIT, designing the gamified worlds where learning meets play and purpose.

James Bishop

A master at the gamification of the virtual and live learning journeys and also workshops, conferences, and event experiences.

Isobel Wallace

The Chief Experience Officer at Thinking Cap, where she brings together LMS design, customer experience strategy, and instructional design to create learning platforms that are engaging, intuitive, and built for real impact.

Moe Ash

With more than two decades of experience across business, leadership, and training, this work focuses on creating practical, empowering learning experiences that help individuals and organizations succeed in a fast-moving global landscape.

Jimbo Clark

Specialist in Accelerated and Experiential Learning program design and delivery.

David Chandross, PhD

Specializes in health education for organizations and individuals curriculum design using narrative game-based education.

Thiago Barrionuevo

CEO of Cuboo Experience, specialist in gamification, game-based learning and creativity applied to corporate development.

Marigo Raftopoulos, PhD

Postdoctoral research fellow on Augmented-Humans, an EU-funded project dedicated to the study of how we can augment the best of human and artificial intelligence to accelerate business innovation and human flourishing.

David Metcalf, PhD

Director of the Mixed Emerging Technology Integration Lab (METIL) at UCF's Institute for Simulation and Training.

Rasha Morsi, PhD

Founding director of the Creative Gaming and Simulation (CGS) lab in the Department of Computer Science at Norfolk State University (NSU).

Frank Parker

Retired Dir of Instructional Technology at Johnson C. Smith University.

Julia Allen, PhD

Specialist in learning and development, online course design, application of technology to instruction, and remote instruction.

Darryn Van Den Berg

Specializes in HR transformation, gamification, and behavioral economics. Helping organizations turn strategy into human action. 

Roman Rackwitz

Specializes in solving the loyalty gap and Gamification challenges for any business that understands the difference between 'bribing' and motivating.

Javier Velasquez

Award winning gamification designer and developer of the BEM gamification framework to create engagement in learning, the workplace, sales, and loyalty.

Carriann Lane

Helps public sector writers turn complex information into clear, plain language that people can easily understand and act on.

Keith Lillico

A strategic learning and development leader with more than a decade of experience designing and delivering high-impact learning experiences across global organizations.

Steve Abrams

A people-first business leader and co-founder of Career Day, known for scaling mission-driven ideas into sustainable organizations by aligning strategy, talent, and real-world outcomes.

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Our Global Impact Partner: Crossroads Hong Kong

We are proud to partner with Crossroads, a Hong Kong–based nonprofit that connects global surplus with global need through logistics, experiential learning, and immersive simulations.

Crossroads redistributes donated goods to trusted organizations serving communities in crisis across more than 90 countries and uses powerful, hands-on learning experiences to build understanding of complex global challenges.

Their work reflects the same belief that drives GamiCon48V: learning is most powerful when people actively participate. Because we are broadcasting live from Hong Kong and share a deep alignment around experiential design, 20% of all GamiCon48V registration fees will be donated to support Crossroads’ global impact.

Learn More About Why This Partnership Matters

Just Released:

The Sententia GameChangers Report 2026

Your guide to the trends and insights reshaping learning. The Sententia GameChangers Report brings together research from across the industry to help you understand the forces driving change in 2026. Inside, you’ll find the biggest shifts in AI, skills, and workforce expectations, along with Sententia’s perspective on what they mean for learning designers. This is the foundation for the conversations we’ll be exploring at GamiCon48V 2026.

Download Your FREE Report NOW!

The next evolution of learning design.

GamiCon48V 2026 explores how game thinking, AI, and human creativity collide to shape the future of engagement. Join us. Join the movement. 

New Pricing Options - AVAILABLE NOW!

REGISTER NOW!

A Completely Gamified Event 

March 22-24, 2026

We are aligning challenges with business objectives and exploring dynamic learning journeys that adapt to the needs of participants. Plus, with our geo-sensitive pricing, professionals from across the planet can participate, ensuring diverse perspectives and a truly global exchange of ideas as we invent the future.

With a focus on Outcome-Driven Learning Design, every session is LIVE and meticulously crafted to identify clear goals, define actionable steps, integrate meaningful practice activities, and deliver the essential information needed to drive real-world results.

Whether you’re an instructional designer, training manager, CLO, or L&D professional, GamiCon48V will empower you with actionable insights and proven strategies that go beyond theory and spark measurable change. All sessions will be recorded.

Expect LIVE interactive sessions and  hands-on design labs that prioritize behavior change, learner engagement, and organizational outcomes—our speakers will guide you in creating training programs that truly deliver on their promises. 

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Global 48-Hour Schedule

GamiCon48V is a live, around-the-world event featuring eight 6-hour blocks of learning, collaboration, and inspiration. Each block includes Signature Sessions and World Tour Segments hosted by regional leaders and producers.

Over the next few weeks, we’ll be adding speakers, sessions, and special features from every corner of the globe. Check back 1-1-2026 to see how the program has taken shape.

Led by renowned experts from around the world, all sessions will be delivered LIVE ONLINE.

NEW pricing options - AVAILABLE NOW!

New lower pricing and flexible payment plans. Choose what works for you. sententiagamification.com/where-from   â€˘   New lower pricing and flexible payment plans. Choose what works for you. sententiagamification.com/where-from
REGISTER NOW!

IMPORTANT SUBMISSION NOTE

If you’ve submitted a project for the GamiCon48V Throwdown Showcase and have not received a confirmation email directly from me, please contact me at [email protected]

We want to ensure every submission is received and reviewed, and I’m happy to verify or assist if anything went astray.

Your note to me helps us make sure no great work is missed.

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COMPLETE YOUR APPLICATION
PROJECT EVALUATION RUBRIC

Explore the books, games, and card decks created by the speakers and designers shaping the future of learning. This curated Amazon collection highlights the ideas, methods, and tools behind their work, giving you an easy way to dive deeper into their thinking. Whether you’re looking for inspiration, practical guidance, or resources to bring back to your own programs, you’ll find it here.

Browse the Collection

Fueling the Future: Meet Our Sponsors

Sententia Gamification

The company that codified the gamification of corporate training and adult education.

Training Magazine

Training magazine advocates training and workforce development as a business tool. 

BLUERABBIT

A Truly Gamified Engagement Platform

Koru Consulting

Koru connects companies to their values and goals through dynamic training and group experiences.

Thinking Cap

Built for training teams who expect more from their LMS

 Whether you're managing compliance, selling courses, or rolling out internal training across departments, Thinking Cap helps you do it your way. You get real flexibility, clear control, and support that sticks with you.

innoGREAT

If you want to teach innovation, you have to be innovative.

The Catalyst

A learning design consultancy focused on creating & designing compelling learning experiences.

USDLA

The first NFP distance learning association in the USA to support distance learning research, development and praxis across education, training and communications