Monica CornettiĀ
Monica Cornetti is a recognized leader and innovator in gamification and game-based learning for corporate training and adult education. As the President of Sententia Gamification, Monica has dedicated her career to transforming traditional learning experiences into engaging and impactful adventures that drive measurable results.
With a background that blends creativity, strategic thinking, and a passion for human-centered design, Monica has worked with global organizations to revolutionize their learning strategies. She is the creator of the Gamification Master Craftsman Certification program and the driving force behind GamiCon, the world's premier conference for gamified learning.
Monica's work is rooted in her belief that "knowing is good, but doing is better," inspiring others to design learning solutions that not only inform but transform. A prolific speaker, author, and consultant, Monica continues to lead the charge in creating meaningful learning experiences that foster innovation, engagement, and connection.

Chapter 6: Breaking BoundariesĀ
Join Monica Cornetti and Javier Velasquez as they lead this chapter dedicated to pushing the limits of learning and innovation. Through thought-provoking conversations and pioneering sessions, this chapter explores how gamification transforms research, redefines game formats, and taps into the cutting-edge intersection of neuroscience, psychedelics, and learning design.
From empowering collaborative citizen science to evolving flagship game models into adaptable microgames, discover how these groundbreaking approaches are reshaping education and engagement. Conclude the chapter with the thrilling Throwdown Competition, where the most creative gamified designs are showcased, and engage in the Game Garage for an interactive experience like no other.
This chapter challenges you to think beyond traditional boundaries and embrace bold, transformative ideas for the future of learning.Ā