Nada El-EgeimyĀ Ā
Nada leads the Gamification Department at HNI, a leading Learning & Development company in the Middle East. With a strong background in L&D and certifications as a Gallup Strengths Coach and Hogan practitioner, Nada is dedicated to revolutionizing training through immersive solutions like VR, AR, digital games, simulations, and board games. Combining her expertise in coaching, organizational development, and gamification, she creates engaging experiences that drive business transformation and foster innovation in learning.
Catch NadaĀ at GamiCon48V 2025 as she takes the virtual stage to inspire and challenge audiences to rethink the boundaries of gamified learning.

Chapter 9: Gamifying Innovation
Led by Moe Ash (Egypt) and Nada El-Egeimy (Egypt), this chapter embarks on a journey of creativity, problem-solving, and playful discovery. Uniting global perspectives, Chapter 9 explores how gamification and game-based learning fuel innovation across industries.
From cyberpunk-themed escape rooms for idea generation in Iran to role-playing mysteries in Portugal, this chapter delves into inventive strategies to drive engagement, collaboration, and skill development. With insights from thought leaders and interactive workshops, youā€™ll uncover actionable techniques to reshape learning experiences and spark innovation.
Get ready to explore the future of learning through play, uncover the power of character sheets for learner progress, and embrace the transformative impact of hybrid games. Whether youā€™re building engaging puzzles, enhancing organizational skills, or connecting with other forward-thinking professionals, this chapter offers tools and inspiration to reinvent your learning strategies.
The adventure concludes with a Game Garage session designed to bring these concepts to life, creating an engaging and immersive capstone experience.