David Chandross, PhD

David holds two master's degrees, one in cognitive science and one in medical education. His Ph.D. is in curriculum in higher education. Over the past five years, he created the gamification design unit at the WHO and built the first large-scale UN training game with a $400K budget from the World Food Program. He is currently a Professor of Game Design in the department of Computer Science at Ontario Tech University. He still holds a post at Toronto Metropolitan University in the Computational Safety Lab, and his recent game design clients include Trent University, Emergency Ontario, The Insurance Institute of Canada, The Canadian Armed Forces, and Baycrest Health Sciences.

LinkedIn

Psychedelic Gameworlds: The Final Frontier

Learn about the neuroscience of psychedelics applied to the field of learning. The same pathways integral to the action of agents such as psilocybin and LSD are those that are activated during learning and creativity.

The emerging science of spirituality is now entering the serious game field. Metanoic design by our team at Baycrest Health Sciences is being used for mass online gamified training with a $2M grant from the Ontario government.

In this session, you will learn:

  • How to design a psychedelic narrative for meaning-focused learning
  • How to build gameworlds for transformative psychology
  • How to use Articy and other platforms to design gameworld experiences
  • How to use serious games to conduct psychedelic therapy
  • How to use biological markers and AI to track mental health in a gamified system

Sign up today!

Registration Page