David Chandross, PhD

David Chandross began his career as a neuroscientist working in the field of selective attention and cognitive science.

After receiving his Ph.D. in curriculum and a second masters degree in medical education, he went on to become an academic Dean and then held positions in senior administration across Canada in higher education.

His work in gamification began in the 1990s and matured at Ryerson University, after which he accepted a position at Simon Fraser University in the field of gamification under a 5-year, $3 million dollar simulation and advanced gaming environments federal grant.

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Higher Grounds: Psychedelic Gamification for Training

Discover the groundbreaking fusion of psychedelic psychotherapy research and educational strategies in our session. We delve into the innovative use of metanarrative in training, drawing learners into ancient worlds through games like Carthage and Hypatia. Our focus is on transformative education through art-based assets, sophisticated approaches to Equity, Diversity, and Inclusion (EDI), and immersive quest design.

Learn about crafting narratives that activate key neural pathways, including those linked to 5HTA-2 receptors and the default mode network. We'll explore how to integrate ethical, empathic, and motivational elements into adventure games, promote EDI via transcultural historical drama, employ stealth assessment in learning, and connect performance behaviors to historical quests.

Leave equipped with knowledge to revolutionize learning design and impact critical neural pathways for enhanced educational experiences.

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