Specifications, Documents, and Research 

Gamifying learning isn't merely about fun; it's grounded in significant research supporting gamified and game-based learning. Dive into a curated collection of insightful articles and eBooks below.

For added convenience, these resources are also integrated into our Garage Custom AI Tool to enrich your user experience. 

Sententia's Blog

Stay up-to-date with our thoughts, musings, and research.

16 Motivators & Gamification

This eBook offers an overview of the 16 Core Desires and how game mechanics appeal to them. 

Totally Awesome Training! Activity Guide

Download the book that started it all! This is Monica Cornetti's first book.  

99 Mechanics and a Badge Aint One

No more guessing which game mechanics your persona will enjoy.

Story and Gamification

In this report, Jonathan Peters, PhD, summarizes the importance of story in gamification and learning in general. 

Prototyping in Learning and Development

Looking to studios and gaming companies, Jonathan Peters, PhD, shares the advantages of protyping gamified and game-based learning.  

Map Your Player Journey

What behaviors do you want your learners to take? In this article, Monica Cornetti outlines the why and how of mapping a player journey. 

Gamification in Learning and Education

This is a  great eBook written by Sangkyun Kim, Kibong Song,  Barbara Lockee, and John Burton. They offer insights for the gamification of learning.  

Points and Badges Not Totally Evil

Andrzej Marczewski defends the use of points and badges while admitting that in general, they are not good gamification. 

Bread and Games: Pacifying Rewards in Gamified Systems

Rewarding in gamified systems is only effective if the game design elements are added to an already meaningful system.  

How to Avoid the Dark Side of Gamification: Ten Business Scenarios and Their Unintended Consequences

This book chapter examines the ethical considerations when motivating employees. 

Developing a Theory of Gamified Learning: Linking Serious Games and Gamification of Learning

An early position piece on gamification and game-based learning.