GamiCon48V 2027
The Portal Is Open
For 48 continuous hours, you will travel through six destinations: Gamification, Game-Based Learning, AI, Play, Career + Design Agency, and LXD.
Your first journey is about exploration. Your second is about creation. Choose your path, play with unfamiliar ideas, build something, test it, and decide what is worth carrying back into your work.
Enter curious. Return different.
Super Early Bird Registration • $147
STEP THROUGH THE PORTAL
Who Is GamiCon4AV 2027 For?
For people ready to explore what learning can become.
GamiCon48V is a 48-hour global experience for L&D professionals, instructional designers, facilitators, educators, game designers, learning technologists, and curious creators.
You do not need to be a gamer, an AI expert, or online for all 48 hours. Choose your own journey through six destinations, joining the experiences that challenge your thinking and support your work.
You will play, experiment, question, build, connect, and decide what is worth carrying forward. The first journey around the world invites exploration. The second turns discovery into creation.
This is not a conference you simply watch. It is a world you enter.Â
Fueling the Future: Meet Our Sponsors
Sententia Gamification
A global leader in gamification and game-based learning for adult education and corporate Learning & Development, Sententia is the only company to codify the gamification of corporate training and adult education. Through certifications, consulting, and immersive learning experiences, Sententia helps organizations design engaging programs that motivate learners, strengthen capability, and improve performance.
Training Magazine
Training magazine advocates training and workforce development as a business tool. They are the industry standard for professional development and news for training, human resources and business management professionals in all industries.
BLUERABBIT
BLUERABBIT is a gamification platform designed to support engaging learning experiences for Learning & Development professionals. The platform enables organizations to design interactive journeys, challenges, and social learning experiences that motivate participation and reinforce learning outcomes.Â
Rippily
Rippily is a collaborative learning platform designed to support interactive workshops, training sessions, and learning experiences. Built for facilitators and Learning & Development professionals, the platform helps teams create engaging activities, capture ideas visually, and support collaborative learning design in real time.
Acorn Training
AÂ Singapore-based Learning & Development provider focused on professional skills, leadership development, and workforce capability building.
innoGREAT
If you want to teach innovation, you have to be innovative. This interactive workshop-in-a-box that unlocks your unconscious thinking; enabling deep and fast breakthrough change of any scope and scale!Â
The Sententia GameChangers Report 2026
Your guide to the trends and insights reshaping learning. The Sententia GameChangers Report brings together research from across the industry to help you understand the forces driving change in 2026. Inside, you’ll find the biggest shifts in AI, skills, and workforce expectations, along with Sententia’s perspective on what they mean for learning designers. This is the foundation for the conversations we’ll be exploring at GamiCon48V 2026.