Meet Rebecca
Rebecca Arnett is a learning technology leader known for helping organizations combine artificial intelligence, instructional design, and emerging technologies to create practical learning solutions. As Lead GRC Analyst at Blue Cross and Blue Shield of Louisiana, she works at the intersection of governance, technology, security, and learning while continually exploring new ways AI can improve both the design process and the learner experience.
Rebecca is widely recognized for making complex technology approachable. Rather than focusing on AI as a novelty, she demonstrates practical workflows that help learning professionals work more efficiently, generate better ideas, and build richer learning experiences using the authoring tools they already know.
At GamiCon ATX, Rebecca shows how AI can become an indispensable member of every designer's toolkit, helping participants move from concepts to working prototypes in a fraction of the time.
Rebecca Arnett
Lead GRC Analyst | Blue Cross and Blue Shield of Louisiana
Monday, September 14
1:00 - 3:30 PM
AI for Idea Generation + Vibe Coding Across Tools
Your story is written. Now it's time to start building.
As a GamiCon ATX participant, you'll discover how AI can dramatically accelerate the design and development process without replacing your creativity or instructional design expertise. Whether you build in Storyline, Rise, Captivate, Genially, Canva, PowerPoint, or another platform, you'll learn practical techniques for moving from ideas to working prototypes faster than ever before.
You'll experiment with AI to generate graphics, create branching scenarios, draft learner interactions, prototype interfaces, develop learner feedback, and even generate HTML, JavaScript, or Python when appropriate. You'll also explore prompting strategies that support many of today's leading authoring and design tools, giving you practical workflows you can immediately apply back on the job.
As you continue building your project, you'll complete the Design It section of your Make It Real Blueprint by designing learning activities, sequencing events, and creating the instructional experience your learners will actually experience. Guided design challenges will encourage you to rethink activities, eliminate unnecessary instruction, strengthen learner participation, and transform passive content into meaningful learning experiences.
By the end of this session, you'll have completed the Design It section of your Make It Real Blueprint and created the first working pieces of your learning experience.
What You'll Build
This is where your ideas begin taking shape.
Using the learner, motivation, and narrative you created during the previous Quest, you'll begin designing the actual learning experience your audience will encounter. AI becomes a practical design partner, helping you rapidly generate assets, explore new ideas, and build interactive elements without replacing your expertise as a learning professional.
By the end of this session, you will:
- Design meaningful learning activities.
- Sequence the learner experience.
- Create graphics and instructional assets with AI.
- Prototype interactions using the tools you already use.
- Develop practical AI workflows you can apply immediately.
- Complete the Design It section of your Make It Real Blueprint.
Where This Fits in Your Journey
With your challenge defined and your story established, you're ready to begin creating the learning experience itself.
This session launches Quest Three by transforming ideas into tangible designs. You'll begin building the activities, interactions, and learner experiences that bring your project to life.
Define It → Frame It → Design It → Build It → Make It Better
Everything you create during this session becomes the foundation for tomorrow's prototype, playtesting, and refinement.
AI in This Session
Bring the AI assistant you already know and use. The prompts, workflows, and design techniques you'll experience throughout GamiCon ATX are designed to work across today's leading AI assistants, including ChatGPT, Claude, Gemini, Copilot, Perplexity, and others, allowing you to use the tools that best fit your work.
During this session, you'll use AI to:
- Generate graphics and visual assets.
- Develop branching scenarios.
- Create learner interactions.
- Prototype interfaces.
- Generate HTML, JavaScript, and Python when appropriate.
- Support Canva, Storyline, Rise, Genially, Captivate, and other design tools.
- Brainstorm new ideas and accelerate development.
Ready to Join Us in Austin?
GamiCon ATX is co-located with TechLearn 2026. Registration is managed through the official TechLearn conference website.