Zac Fitz-Walter, PhDĀ 

Zac is a lecturer, researcher, and game designer with a PhD in gamification, motivation, and game design for mobile apps. He has designed master's and undergraduate units and curricula at universities for a range of different degrees. He has taught a range of university courses since 2007, including Games Studio, Mechanics in Action: Arcade Games, Programming for Interactive Media, Games Studies, Advanced Game Design, Game Innovation, Level Design, Interaction Design, Mobile Development, Design for Interactive Media, Gamification and Persuasive Technology, Emerging Technology, and Advanced Web Design. Over the last decade, Zac has helped design and build over 30 digital products, including apps and serious games for individuals, businesses, governments, and research institutions. Zac has trained governments and companies around the world on effective gamification and behaviour change design through workshops, online masterclasses, and speaking engagements.

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Game On: Designing Engaging and Educational Gamification for University Students

Discover how games and gamification can transform university orientation and classroom experiences into dynamic, engaging journeys that foster student connection, enhance learning, and help reduce attrition. In this interactive session, youā€™ll explore practical strategies and proven techniques to create gamified experiences that resonate with students. Drawing from real-world examples, this session will equip you with the tools to inspire collaboration, improve student satisfaction, and boost academic success through playful learning.

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