
Season 7
Episodes
Richard Vass - How to Make Rockstar E-Learning
Our topic today is centered on what Richard and eLearning Brothers do best -  Help You to Become an eLearning ROCKSTAR™ - help you build content that is engaging, interactive, and inspiring. You can see an example of...
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Game-Based-Learning in Practice
Use the Game Based Learning Design Wheel, which combines the scientific principles of learning theories, game design, and theories of motivation and behavior into a practical model to design gamification solutions...
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Javier Velasquez - Gamification Feedback, Rules, and Loops
Gamification designs for learning should use the full potential of feedback rules and feedback loops for engagement. Feedback is a key aspect in game design, not just to direct behavior, but also to give discernable...
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Bernardo Letayf - Map a Player Journey
Why is a well crafted player journey such an essential part of gamified instruction? Bernardo is joining us today to promote his workshop that he will be giving at Gamicon 2020 about player journey creation. Learn...
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Victoria Ichizli-Bartels - Practice Self-Gamification
Our topic today is: Practice Self-Gamification or we could turn that title into How to Play the “Turn Your Life into Fun Games” Game You are going to appreciate the program today as you learn how and why to turn your...
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Marilyn Zwissler - The Great Art Quest
An art history course developed for Alverno College based on a challenge to save art works of five ancient cultures from oblivion and thereby save the memory of those cultures. About Our Guest: Marilyn Zwissler...
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Jean Marrapodi - GamiCon Throwdown Judging
Gamicon head judge Jean Marrapodi walks us through the Gamicon Project Throwdown competition, the creation of a comprehensive rubric for that competition, and the difference that it made. We explore questions like...
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Masha Sedova - Hacker's Mind
Hacker’s Mind by Elevate Security gamifies the security training process resulting in employees who understand their importance in securing your organization. Turn every employee into a security superhero, and equip...
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Monica Cornetti - Six Keys to Successfully Gamify Your Next Webinar
Informational webinars, attract people who are either moderately curious about something that you're offering; wondering if you'll be able to meet their needs. If you're in HR, Corporate Training, or a Teacher,...
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Amy Morrisey - The Catch It Game for Tiffany and Co.
Tiffany & Co. needed to train security officers to follow an important process when they suspect someone of shoplifting. The target audience rarely actually encounters a situation that allows them to apprehend a...
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