
All Episodes
Episodes
Masha Sedova - Hacker's Mind
Hacker’s Mind by Elevate Security gamifies the security training process resulting in employees who understand their importance in securing your organization. Turn every employee into a security superhero, and equip...
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Monica Cornetti - Six Keys to Successfully Gamify Your Next Webinar
Informational webinars, attract people who are either moderately curious about something that you're offering; wondering if you'll be able to meet their needs. If you're in HR, Corporate Training, or a Teacher,...
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Amy Morrisey - The Catch It Game for Tiffany and Co.
Tiffany & Co. needed to train security officers to follow an important process when they suspect someone of shoplifting. The target audience rarely actually encounters a situation that allows them to apprehend a...
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Scott Provence - 2019 Training Magazine Winner of Excellence in No Tech Gamification Design
If you go to our podcast website – www.TheGamifictionQuest.com – you can see the case study that we created around Scott’s award-winning gamification project. We've also included the slide deck from his GamiCon19...
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Domenic Caloia - Adaptive Design for Personalized Learning
The Company provides online training for its global sales and technical staff. Training a global workforce presents several problems. Sales and technical both need product training, but while their needs differ, there...
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Javier Velasquez - Cash Inc.
A Colombian bank wanted to test drive gamification to transform their digital culture within the organization.The bank is betting towards its digital portfolio, but its own employees rely too much on cash for their...
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John Chen - Geoteaming at GamiCon 2019
John Chen is a Digital Team Building Expert. He is the CEO of Geoteaming specializing in corporate team building and leadership programs that use technology and adventure, and the Wiley author of "50 Digital Team...
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Sue Bohle - A Spotlight on the Serious Play Conferences 2019
Sue Bohle is the Executive Director of the Serious Play Conference Montreal July 9-12, 2019 Orlando July 23-26, 2019 The Serious Play Conference is the leadership gathering for thought leaders in game-based...
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Understanding the Student Perspective of Art History Survey Course Through Game Design
The art history survey course has been recognized as problematic with regard to its lack of innovation and adaptation to educational trends and the evolving landscape of college-level learners. While Yavelberg’s...
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Brown University - Fantastic Places, Unhuman Humans
What can the grotesque, monstrous, and even alien creatures found lurking in an extraordinary range of literature across many centuries reveal about the different ways humans have imagined what it means to be human?...
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The CFM Challenge
Founded in 1981, CFMA is the only organization dedicated to bringing together construction financial professionals and their partners serving their unique needs. CFMA serves more than 8,900 members via 98 chapters...
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E. Altug Yilmaz - Masters of Claims
A leading insurance company, located globally, with more than 700 workers at HQ and more than 1000 at agency, wanted to increase the quality of file process, with less complaints regarding the benefits and solving...
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