The Gamification Report Blog
The world of education and training has evolved rapidly in the past decade. Traditional methods are continually being redefined, replaced, or augmented by new and innovative techniques. One such paradigm shift has been the increasing adoption of gamification and game-based learning experiences, espe...
Gamification has become an essential tool in the realms of corporate learning, talent management, and numerous other sectors. But as this concept evolves, so do the mistakes that come with its implementation. Below, we explore the four most common pitfalls in gamification design and how to avoid the...
In a world where engagement and interactivity have become the cornerstones of effective education, gamified and game-based learning have emerged as powerful tools that are reshaping the modern educational landscape. As traditional methods evolve to meet the demands of a digital era, educators and le...
It’s probably no surprise to you, but investing in employees pays off.
Research shows the more a company invests toward developing employees, the higher its stock value goes the following year (Devalekar). Learning opportunities result in higher levels of employee promotion, retention, satisfaction...
GamiCon48V ran for 48 CONSECUTIVE hours! Each session stood out with creativity, bursting interaction, and skillful use of playful learning to solve most any design challenge. Participants learned from amazing world-class speakers as they shared and workshopped their creative inspiration and approac...
Jonathan Peters, PhD
CMO, Sententia Gamification
There is an oft-quoted and perhaps overused prediction by Gartner that 80 percent of gamification efforts are destined for failure. (At least that was the prediction in 2014.) Given the prevalence of the Pareto Principle (80/20 Rule), we could say tha...
by Monica Cornetti
GamiCon Gamemaster
Conferences can be a valuable opportunity to network, learn about new trends and developments, and gain new skills and insights. At GamiCon48V, a truly global event, we circle the globe twice over a 48-hour period as we learn and grow with speakers from every co...