The Gamification Report Blog

4 Reasons to Enter Your L&D Project For an Industry Award adult learning corporate training e-learning gamification instructional design Jun 22, 2022

Training and eLearning awards and industry recognition are a well-established part of the Learning & Development community.

But while it's exciting to win big at an awards ceremony, you may be wondering whether they're worth the hard work and time that it takes to enter.

Awards and the...

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Gamification 101: How the Game is Played adult learning business objectives corporate training e-learning gamification instructional design Apr 26, 2022

The reality is…

  • People enjoy playing games
  • Popular games inspire extreme loyalty
  • People are motivated by gaming reward and achievement systems
  • Therefore, if non-games are made more game-like, we’ll be more likely to ‘play’ them

Gamification does NOT equal technology......

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Seven Ways to Add Stories to Your eLearning Courses e-learning gamification instructional design story Jan 17, 2022

Monica Cornetti, President, Sententia, Inc

 

We all know that stories are a great way to engage an audience, yet it seems so few people actually study and use the tool in a manner that truly impacts their audience.

So what does it actually take to create a story that is not only engaging but...

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Juke Box Hero adult learning behavioral science corporate training e-learning game design gamification Jan 04, 2022

When Foreigner’s song Juke Box Hero plays, I’m instantly transported to a camp meeting in British Columbia when I was 14. It was the first time I kissed a girl with braces. Her older sister had a driver’s license and was playing Foreigner while driving us away from the...

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Easter Eggs for Extra Exploration? adult learning corporate training e-learning gamification Dec 30, 2021

by Jonathan Peters, PhD
Chief Motivation Officer

Probably because of my sense of humor, or maybe because I have a high motivation for Curiosity, but the game mechanic of Easter eggs is one of my favorites. 

For readers unfamiliar with the use of the term (not the eggs you painted as a child),...

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Gamification is Serious Fun. Serious Play. Serious Business. adult learning corporate training e-learning gamification Dec 28, 2021

Monica Cornetti, MS-EDE
President

A great deal of research has concluded that play-based learning is genuinely and positively impactful on learning and development, and one can argue that humans learn best when at least one of these four provisions are present and that learners:

  1. Take an active...
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The Gamification Player Journey adult learning corporate training e-learning gamification Dec 27, 2021

Monica Cornetti, MS-EDE
President

As a Gamification Designer for adult learning programs, along with SMEs and the Instructional Design Team, you will plan the elements and create the blueprint or player journey of the course. These elements include instructional objectives, assessment...

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