The Gamification Report Blog

What FUNK is in your TRUNK?? behavioral science motivation Oct 26, 2022

By Monica Cornetti
Chief Engagement Officer, Sententia Inc.

You go through your life following the patterns you’ve grown comfortable with. You do things because that’s the way they’re done. Your routine seems so natural that it doesn’t even occur to you that you’re...

Continue Reading...
Most of the Things You Worry About NEVER Happen! adult learning behavioral science corporate training motivation Oct 13, 2022

My previous post, The Problem with the F Word, explored the self-fulfilling fear cycle and self-limiting beliefs that trap you and keep you from moving there.

In the book Habits Die Hard, authors Anderson and Murphy reference a practice from Buddhist teacher, James Barasz, that...

Continue Reading...
What are Learner Personas and Why Should You Create Them? adult learning corporate training instructional design motivation Oct 09, 2022

Learner Personas are fictional characters, created based upon your research to represent the different learners that will take your training or use your employee engagement tool. Creating personas helps you, the designer, and your team to understand learner's needs, pain points,...

Continue Reading...
What Do You Know About the Esports Phenomena? adult learning game design gamification motivation Sep 14, 2022

Stats You Don’t Know BUT Your Learners Do

In the past decade, competitive gaming has experienced a meteoric rise in popular culture and economic value.

Esports is the fastest growing sport in the country, and colleges have begun to respond to that demand by offering scholarships for varsity...

Continue Reading...
What Makes Your Learners Tick?  (The Secret to Gamification Design) gamification instructional design motivation Dec 26, 2021

Jonathan Peters, PhD
Chief Motivation Officer

Gamification is an effective tool to make training engaging and fun, because it uses the dynamics of games, such as collaboration, chance, and progress, to tap into learners’ intrinsic desires to master and complete tasks.

When done well,...

Continue Reading...
Virtual Meals to Form a Magic Circle of Creativity, Challenge, and Collaboration behavioral science game design gamification motivation Jun 12, 2021

With live events, we enter a magic circle that is difficult to replicate with virtual events, (as you know as you’ve attended numerous online meetings, classes, and events this past 18 months).

We’ve done a ton of research and found that a combination of platforms allows us to...

Continue Reading...
 
Backward Day - Is it Time to Rip Up the Rule Book? behavioral science business objectives game design gamification motivation Feb 01, 2021

Backward Day is a fun day that encourages us to do things in an order that we would not usually do them. For example, we just ate dessert for dinner. A wonderful reversal of fortune. An unexpected eruption of hot chocolate and ice cream from an innocuous offering on the menu labeled simply as a...

Continue Reading...
1 2 3 4 5 6 7