The Gamification Report Blog
Jonathan Peters, PhD
Chief Motivation Officer
12 drummers drumming … we made it! We are on our final day of our 12 Days of Christmas Giveaways! And it is certainly going off with a bang with our 12 drummers drumming.
My uncle played the drums in high school. He...
Jonathan Peters, PhD
Chief Motivation Officer
Perhaps the bigger question is why would 10 lords be leaping? Is it because of the lizard in the living room? Or a lusty look from a lover? Perhaps they’re competing to be on the leaderboard in a leaping league.
In learning and...
Monica Cornetti, MS-EDE
President
A great deal of research has concluded that play-based learning is genuinely and positively impactful on learning and development, and one can argue that humans learn best when at least one of these four provisions are present so that learners:
- Take an active...
Jonathan Peters, PhD
Chief Motivation Officer
What makes your learners tick?
Gamified and game-based learning (GBL) design are effective tools to make training engaging and fun, because they use the dynamics of games, such as narrative, collaboration, chance, and...
By Monica Cornetti
Chief Engagement Officer, Sententia Inc.
You go through your life following the patterns you’ve grown comfortable with. You do things because that’s the way they’re done. Your routine seems so natural that it doesn’t even occur to you that you’re...
My previous post, The Problem with the F Word, explored the self-fulfilling fear cycle and self-limiting beliefs that trap you and keep you from moving there.
In the book Habits Die Hard, authors Anderson and Murphy reference a practice from Buddhist teacher, James Barasz, that...
by Monica Cornetti
President, Sententia Inc
Have you ever thought about the gap between where you are and where you want to be? How big is that gap?
Have you discovered what that gap is? Typically, it’s the risk you haven't taken.
What keeps you from crossing that gap? It’s that...