The Gamification Report Blog

Day 12 - Twelve Drummers Drumming Learning in Rhythm e-learning game-based learning storyline Dec 31, 2025

Learning in Rhythm

Twelve drummers drumming is not chaos. It’s coordination.

Each drummer plays a part. Each beat matters. Together, they create momentum, structure, and forward motion. Miss the rhythm, and the performance falls apart.

That’s the heart of today’s final gift.

Day 12 of our 12 Day...

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Day 11 - Eleven Pipers Piping game design game-based learning gamification Dec 30, 2025

The Rhythm That Moves Learning Forward

Eleven pipers piping is not background noise. It’s direction, energy, and momentum. The pipers don’t just play. They lead. They signal when to move, when to pause, and how the experience unfolds.

That’s exactly the role music plays in well-designed gamificati...

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When the Student Surpasses the Teacher game-based learning higher education instructional design Nov 24, 2025

Every once in a while, you see something that reminds you exactly why you do the work. This week, that moment came from Brown University.

Nearly a decade ago, Jim Egan decided his large lecture courses needed a different kind of energy. He turned to gamification, started exploring the research, and...

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Creating Magic in a World That Desperately Needs More of It! game garage game-based learning gamification Feb 24, 2025

We’re fresh off GamiCon48V and the Training Magazine 2025 Conference and Expo, where we experienced an overwhelming surge of excitement and interest in gamification and game-based learning. Attendees were eager to deepen their knowledge, grow their skills, and apply innovative learning techniques in...

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Double Your Learning This Fall with Sententia’s Special BOO-GO Offer corporate training game-based learning gamification Oct 31, 2024

In today’s fast-paced world, continuous learning is not just an option; it's a necessity. At Sententia Gamification, we understand the power of innovative learning methods and are excited to offer an exceptional opportunity for learners to accelerate their professional growth. This week, we are intr...

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The Legend of the Ghost Ship to Nowhere business objectives game-based learning gamification Oct 02, 2024

In the realm of corporate training and higher education, aligning learning initiatives with business objectives isn't just a strategic move—it's essential for creating effective and impactful educational programs. Yet, as I've seen in our Level 3 Gamification Master Craftsman coaching calls, even th...

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Sententia Gamification Triumphs in 2024 Training Magazine Network Choice Awards corporate training game-based learning gamification Aug 19, 2024

Sententia Gamification is proud to announce its remarkable success in the 2024 Training Magazine Network Choice Awards, an esteemed recognition sponsored by Training magazine. This year, Sententia has been honored in two critical categories: Gamification, for the sixth consecutive year, and Custom C...

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