The Gamification Report Blog
Celebrating our GamiCon Champions: The Pillars of Play, Purpose, and Potential
Sep 10, 2023
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As we gear up for our fifth annual GamiCon, a wave of excitement fills the air at the GamiCon Headquarters. It's not just about another event; it's a celebration of creating 'Play. Purpose. Potential.' in every learning experience. Through gamified and game-based learning designs, we aim to push...
Seven Ways to Add Stories to Your eLearning Courses
Jan 17, 2022
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Monica Cornetti, President, Sententia, Inc
We all know that stories are a great way to engage an audience, yet it seems so few people actually study and use the tool in a manner that truly impacts their audience.
So what does it actually take to create a story that is not only engaging but...