The Gamification Report Blog
The journey to mastering gamification in education and corporate training takes a new leap in 2025 with Sententia's comprehensive certification path, offering individuals a robust way to enhance their skills and career. Starting in December 2024 and continuing into early 2025, Sententia...
A Lesson for Corporate Learning
Recently, an ice cream fruit roll-up challenge inspired by a popular YouTube trend served as an unexpected catalyst for a profound learning moment, both for my grandsons and, surprisingly, for me in the realm of corporate learning and development (L&D).
My...
In the ever-evolving landscape of education and training, the art of creating engaging and effective learning experiences has taken center stage. While reading this morning, it struck me that as we conclude another successful Gamification Journeyman (Level 2) cohort, the art of crafting gamified...
How often have you found yourself spiraling down a rabbit hole, trying to figure out "How do I...?" Imagine spending the next 92 minutes, maybe more, wading through endless online resources, only to end up more confused than when you started.
Now, picture a different approach. What if, instead of...
It’s probably no surprise to you, but investing in employees pays off.
Research shows the more a company invests toward developing employees, the higher its stock value goes the following year (Devalekar). Learning opportunities result in higher levels of employee promotion, retention,...
GamiCon48V ran for 48 CONSECUTIVE hours! Each session stood out with creativity, bursting interaction, and skillful use of playful learning to solve most any design challenge. Participants learned from amazing world-class speakers as they shared and workshopped their creative...
Jonathan Peters, PhD
CMO, Sententia Gamification
There is an oft-quoted and perhaps overused prediction by Gartner that 80 percent of gamification efforts are destined for failure. (At least that was the prediction in 2014.) Given the prevalence of the Pareto Principle (80/20 Rule), we...