The Gamification Report Blog

What Do You Know About the Esports Phenomena? adult learning game design gamification motivation Sep 14, 2022

Stats You Don’t Know BUT Your Learners Do

In the past decade, competitive gaming has experienced a meteoric rise in popular culture and economic value.

Esports is the fastest growing sport in the country, and colleges have begun to respond to that demand by offering scholarships for varsity...

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Using Social Deduction Games in Learning game design gamification instructional design Aug 10, 2022

by Jonathan Peters, PhD

There is a subset of games that I believe deserves an examination for certain learning programs. We’ve had a couple of people going through our Gamification Certifications recently who are tasked with creating cyber security courses. And I imagine other readers might...

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Are You Failing as a Teacher? adult learning corporate training e-learning gamification instructional design Jul 19, 2022

by Monica Cornetti
Chief Engagement Officer, Sententia Gamification

My adventure into the world of gamification for learning began in the summer of 2012 when I received a call from a client asking me to develop a Creative Thinking Workshop for her managers using gamification. She said to me, "I...

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Worst Game Mechanic? Leaderboards behavioral science gamification Jul 13, 2022

Jonathan Peters, PhD, CMO, Sententia

“As you all know, first prize is a Cadillac El Dorado… Second prize is a set of steak knives. Third prize is you're fired.”   ― David Mamet, Glengarry Glen Ross

I was young when arcades appeared. My parents...

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4 Reasons to Enter Your L&D Project For an Industry Award adult learning corporate training e-learning gamification instructional design Jun 22, 2022

Training and eLearning awards and industry recognition are a well-established part of the Learning & Development community.

But while it's exciting to win big at an awards ceremony, you may be wondering whether they're worth the hard work and time that it takes to enter.

Awards and the...

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Playful Design is Serious Business adult learning corporate training gamification instructional design Apr 28, 2022

Monica Cornetti, MS-EDE
President

A great deal of research has concluded that play-based learning is genuinely and positively impactful on learning and development, and one can argue that humans learn best when at least one of these four provisions are present and that learners:

  1. Take an active...
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Gamification 101: How the Game is Played adult learning business objectives corporate training e-learning gamification instructional design Apr 26, 2022

The reality is…

  • People enjoy playing games
  • Popular games inspire extreme loyalty
  • People are motivated by gaming reward and achievement systems
  • Therefore, if non-games are made more game-like, we’ll be more likely to ‘play’ them

Gamification does NOT equal technology......

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