The Gamification Report Blog
My previous post, The Problem with the F Word, explored the self-fulfilling fear cycle and self-limiting beliefs that trap you and keep you from moving there.
In the book Habits Die Hard, authors Anderson and Murphy reference a practice from Buddhist teacher, James Barasz, that you can use to dispe...
by Monica Cornetti
President, Sententia Inc
Have you ever thought about the gap between where you are and where you want to be? How big is that gap?Â
Have you discovered what that gap is? Typically, it’s the risk you haven't taken.
What keeps you from crossing that gap? It’s that 4-letter F Word. ...
Learner Personas are fictional characters, created based upon your research to represent the different learners that will take your training or use your employee engagement tool. Creating personas helps you, the designer, and your team to understand learner's needs, pain points, experiences, behavio...
by Monica Cornetti
Chief Engagement Officer, Sententia Gamification
My adventure into the world of gamification for learning began in the summer of 2012 when I received a call from a client asking me to develop a Creative Thinking Workshop for her managers using gamification. She said to me, "I know...
Training and eLearning awards and industry recognition are a well-established part of the Learning & Development community.
But while it's exciting to win big at an awards ceremony, you may be wondering whether they're worth the hard work and time that it takes to enter.
Awards and the recognition...
By Monica Cornetti
Sententia Gamification, Chief Engagement Officer
One of the best ways to gain insights into your gamified learning program design is to implement some form of low-resolution prototyping. This method involves producing an early, inexpensive, and scaled down version of the end produ...
Monica Cornetti, MS-EDE
President
A great deal of research has concluded that play-based learning is genuinely and positively impactful on learning and development, and one can argue that humans learn best when at least one of these four provisions are present and that learners:
- Take an active ro ...