The Gamification Report Blog
Jonathan Peters, PhD
Chief Motivation Officer
What makes your learners tick?
Gamified and game-based learning (GBL) design are effective tools to make training engaging and fun, because they use the dynamics of games, such as narrative, collaboration, chance, and progress, to tap into learners’ ...
Are you a business owner, training manager, Chief Learning Officer, instructional designer, curriculum developer, or learning architect? What are your thoughts on learning how to create fun and rewarding gamified experiences to engage employees to achieve the business objectives that are crucial for...
Let’s face it … getting people actively involved and interested in training isn’t easy!
The world of business is undergoing a profound shift. Workers are making more of their own decisions. They don’t want to be told what to do. They want to learn – BUT -- they don’t want to sit through another bor...
When I was at summer camp we sang the song, “There’s a hole at the bottom of the sea.” Each verse expanded until the final round went:Â
There's a fleck on the speck on the tail
On the frog on the bump on the branch
On the log in the hole in the bottom of the sea
There's a hole, there's a hole,
The...