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Prototyping for Learning and Development

By Jonathan Peters, PhD
Sententia Gamification, CMO 

Have you had this experience? You’re tasked with creating a learning program. You’re told by company leadership that there is a problem that needs to be fixed via training. You write down what they are wanting, the learning outcomes needed, and maybe (because you went through a Sententia certification) what their KPIs are for this specific program.

You spend months of time, and tons of creative energy, to create what you believe is an amazing program. It’s now ready to roll out. Learners are lined up, but first you present it to the higher-ups. And they say, “No, that’s not what we wanted…”

All that time and effort down the drain.

In the past, we’ve relied on documentation to avoid this situation. You would spend hours in meetings, making sure you understood exactly what they wanted. You would then write out detailed learning plans and guidelines, that you would send up the food...

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