The Gamification Report Blog
by Jonathan Peters, PhD
Chief Motivation Officer, Sententia Gamification
We LOVE dopamine. The release of this neurochemical in our brains rewards us when we do things that are/should be good for us and/or the passage of our DNA to the next generation. We feel pleasure, for instance, when we see a r...
Play, at least from an evolutionary psychological perspective, isn’t always smiles and unicorns. Watch any group of children playing, and you’ll see them push the boundaries. Boys will typically escalate “rough-and-tumble” play until someone expresses pain. And while girls stereotypically are less p...
by Jonathan Peters, PhD
Chief Motivation Officer, Sententia Gamification
The Navy SEALS have a saying, “If you ain’t cheating, you ain’t trying. (And if you get caught, shame on you.)”Â
This week, we added ten new game mechanics to Sententia’s Game Mechanics document. It turns out, we missed a whol...
by Jonathan Peters, PhD
Chief Motivation Officer, Sententia Gamification
Science shows that the bigger your brain, the more you play and the more complex your play is—at least compared with other animals. From dogs to dolphins, the bigger the brain, the more likely you are to play.
Neuroscientists ...
by Jonathan Peters, PhD
Sententia Gamification Chief Motivation Officer
I was in high school when Zork was available on the Commodore 64. My friends and I spent hours a day exploring the imaginary world with a notebook full of what we learned about the realm, the questions to ask, the instructions t...
by Jonathan Peters, PhD
Chief Motivation Officer, Sententia Gamification
In-game economies are a common game mechanic in gamified learning programs; however, it is important to understand that people interact differently with economies based on their Motivation Profile. Without such an understanding...
by Monica Cornetti
CEO, Sententia Gamification
Is it possible to make dull, difficult, tedious, or challenging tasks just a little more fun?Â
What if you could make your employee learning experiences interesting, challenging, and FUN -- perhaps more game-like?
The reality is… you enjoy playing gam...