The Gamification Report Blog
Pretty much every profession that designs experiences for other people uses personas… except the learning and development community. Game designers, app designers, web page designers all rely on personas to determine what will appeal to their target audiences and what things they should avoid. But f...
by Jonathan Peters, PhD
Chief Motivation Officer, Sententia Gamification
In our efforts to make learning engaging through gamification, we may trip over some unintended consequences. It turns out that there are some advantages to dry, boring lectures.Â
It goes back to the famous “Marshmallow Tests”...
by Jonathan Peters, PhD
Sententia Gamification Chief Motivation Officer
I recently read an article about creating engagement at events in a manner that people put the needs of the group ahead of their own. The author mentioned a bar in College Park, MD, that had an innovative beer special: Â beer was...
by Jonathan Peters, PhD
Chief Motivation Officer, Sententia Gamification
We LOVE dopamine. The release of this neurochemical in our brains rewards us when we do things that are/should be good for us and/or the passage of our DNA to the next generation. We feel pleasure, for instance, when we see a r...
by Jonathan Peters, PhD
Chief Motivation Officer, Sententia Gamification
The Navy SEALS have a saying, “If you ain’t cheating, you ain’t trying. (And if you get caught, shame on you.)”Â
This week, we added ten new game mechanics to Sententia’s Game Mechanics document. It turns out, we missed a whol...
by Jonathan Peters, PhD
Sententia Gamification Chief Motivation Officer
I was in high school when Zork was available on the Commodore 64. My friends and I spent hours a day exploring the imaginary world with a notebook full of what we learned about the realm, the questions to ask, the instructions t...
by Monica Cornetti
CEO, Sententia Gamification
Is it possible to make dull, difficult, tedious, or challenging tasks just a little more fun?Â
What if you could make your employee learning experiences interesting, challenging, and FUN -- perhaps more game-like?
The reality is… you enjoy playing gam...