The Gamification Report Blog

magic adult learning behavioral science corporate training gamification instructional design Dec 25, 2021

by Jonathan Peters, PhD
Chief Motivation Officer

When I was in second grade, there were 4 Jonathans. One, of course, got to go by Jon, one got Jonathan, one had to settle for Jonny, and since I have two first names, I was labeled “Pete.” And I was called Pete all the way through high...

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The Game Called 12 Days of Christmas (demystifying the myth) adult learning game-based learning gamification instructional design Dec 22, 2021

When I was at summer camp we sang the song, “There’s a hole at the bottom of the sea.” Each verse expanded until the final round went: 

There's a fleck on the speck on the tail
On the frog on the bump on the branch
On the log in the hole in the bottom of the sea

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Pieces of Eight adult learning corporate training gamification instructional design Nov 18, 2021

The legendary (and infamous) Spanish Reale, or "Piece of Eight" is the coin of pirate lore, when kings ruled the land, and pirates ruled the sea!! Minted for over 300 years, Spanish Reales were the world's premiere trade coin... and were the coin of choice for kings and pirates alike.

At ...

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Virtual Meals to Form a Magic Circle of Creativity, Challenge, and Collaboration behavioral science game design gamification motivation Jun 12, 2021

With live events, we enter a magic circle that is difficult to replicate with virtual events, (as you know as you’ve attended numerous online meetings, classes, and events this past 18 months).

We’ve done a ton of research and found that a combination of platforms allows us to...

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Do Demographic Differences Influence Your Gamification Designs? behavioral science game design gamification instructional design Mar 31, 2021

We academic types are often critical of studies. In this case, the study I want to explore with you was a self-selected group of people self-reporting on an online survey. So, not very scientific, but some interesting things surfaced that impact the design of gamified learning programs.


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Creating a Successful Gamified Learning Program Podcast adult learning corporate training gamification instructional design podcast Feb 13, 2021

In addition to being host of The Gamification Quest Podcast, Monica enjoys being a guest on the occasional instructional design podcast herself.  Earlier this week, Monica joined Dr. Ginger Malin on BadgeCert's StreetCred podcast to discuss applied learning, the future of the...

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Backward Day - Is it Time to Rip Up the Rule Book? behavioral science business objectives game design gamification motivation Jan 31, 2021

Backward Day is a fun day that encourages us to do things in an order that we would not usually do them. For example, we just ate dessert for dinner. A wonderful reversal of fortune. An unexpected eruption of hot chocolate and ice cream from an innocuous offering on the menu labeled simply as a...

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