The Gamification Report Blog

3 Fundamental Questions that Earn L&D a Seat at the Table business objectives corporate training instructional design Aug 08, 2023

It’s probably no surprise to you, but investing in employees pays off.

Research shows the more a company invests toward developing employees, the higher its stock value goes the following year (Devalekar). Learning opportunities result in higher levels of employee promotion, retention,...

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Unlocking Success: GamiCon 2023 in New Orleans Will Transform Your Approach to Learning  game-based learning gamicon gamification Jul 06, 2023

by Renee Boisvert
Program Manager, Sententia Gamification

Sententia’s upcoming GamiCon will be in New Orleans from September 17 to 19, 2023. Monica Cornetti, the conference Gamemaster, has put together a top-notch team who are hard at work crafting an incredible learning experience. The...

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Let's Tell a Learning Story narrative Apr 24, 2023

A few years ago, I was exploring petroglyphs and ancient dwelling sites in Kakadu National Park in Northern Territories, Australia. In my usual fashion, I didn’t follow a prescribed path, and I didn’t take the time to read interpretive signs. I had a lot to see and not much time....

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GamiCon48V Pairing Leaders and Legends for 48-Hours of Online Gamified Learning adult learning corporate training game-based learning gamification instructional design Mar 07, 2023

GamiCon48V ran for 48 CONSECUTIVE hours! Each session stood out with creativity, bursting interaction, and skillful use of playful learning to solve most any design challenge. Participants learned from amazing world-class speakers as they shared and workshopped their creative...

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5 Steps to Create Successful Gamified Learning Programs corporate training game-based learning gamification instructional design Feb 21, 2023

Jonathan Peters, PhD
CMO, Sententia Gamification

There is an oft-quoted and perhaps overused prediction by Gartner that 80 percent of gamification efforts are destined for failure. (At least that was the prediction in 2014.) Given the prevalence of the Pareto Principle (80/20 Rule), we...

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How to Survive a 48-hour Virtual Conference adult learning corporate training game-based learning gamification Feb 16, 2023

by Monica Cornetti
GamiCon Gamemaster

Conferences can be a valuable opportunity to network, learn about new trends and developments, and gain new skills and insights. At GamiCon48V, a truly global event, we circle the globe twice over a 48-hour period as we learn and grow with speakers...

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Does Drumming Make You Smarter? adult learning behavioral science game-based learning gamification Jan 05, 2023

Jonathan Peters, PhD
Chief Motivation Officer

12 drummers drumming … we made it!  We are on our final day of our 12 Days of Christmas Giveaways! And it is certainly going off with a bang with our 12 drummers drumming. 

My uncle played the drums in high school. He...

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