The Gamification Report Blog
When I met Lillian, she was just beginning to experiment with her first words, but she had been communicating via sign language for months. She not only expressed her needs and wants, but also how she felt about situations long before she could express such terms verbally.
Gestures are our first l...
by Jonathan Peters, PhD
There is a subset of games that I believe deserves an examination for certain learning programs. We’ve had a couple of people going through our Gamification Certifications recently who are tasked with creating cyber security courses. And I imagine other readers might be desi...
by Monica Cornetti
Chief Engagement Officer, Sententia Gamification
My adventure into the world of gamification for learning began in the summer of 2012 when I received a call from a client asking me to develop a Creative Thinking Workshop for her managers using gamification. She said to me, "I know...
Training and eLearning awards and industry recognition are a well-established part of the Learning & Development community.
But while it's exciting to win big at an awards ceremony, you may be wondering whether they're worth the hard work and time that it takes to enter.
Awards and the recognition...
By Monica Cornetti
Sententia Gamification, Chief Engagement Officer
One of the best ways to gain insights into your gamified learning program design is to implement some form of low-resolution prototyping. This method involves producing an early, inexpensive, and scaled down version of the end produ...
Monica Cornetti, MS-EDE
President
A great deal of research has concluded that play-based learning is genuinely and positively impactful on learning and development, and one can argue that humans learn best when at least one of these four provisions are present and that learners:
- Take an active ro ...
The reality is…
- People enjoy playing games
- Popular games inspire extreme loyalty
- People are motivated by gaming reward and achievement systems
- Therefore, if non-games are made more game-like, we’ll be more likely to ‘play’ them
Gamification does NOT equal technology... It is really a way of...