The Gamification Report Blog

G’Bye 2025 adult learning corporate training gamification Dec 29, 2025

I don’t usually write opinion pieces.

Most of the time, I stay focused on the work. Design. Data. What’s changing inside learning and development, and how we respond in ways that actually help people do their jobs better.

But 2025 has not been a neutral year. Pretending otherwise would miss the mo...

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Day 9 - Nine Ladies Dancing adult learning corporate training instructional design Dec 28, 2025

Learning Needs Choreography

What do you picture when you imagine nine ladies dancing?

Nine individuals moving independently, each doing their own thing?
Or a group moving together, in rhythm, with intention?

Now picture nine learners.

Each learner brings their own experience, perspective, and pa...

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Day 3 - Three French Hens Conversation Game adult learning communication skills gamification Dec 22, 2025

Faith, Hope, and Charity in Conversation

The holidays bring people together.
They also have a way of testing us.

Faith can falter.
Hope can fade.
And charity? Sometimes it’s the hardest to extend, especially toward the people who push our buttons.

That’s why today’s gift feels so timely.

Day 3 o...

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Pieces of Eight – A QuickStart Design Adventure adult learning gamification instructional design Sep 09, 2025

The legendary Spanish Reale, or “Piece of Eight,” has fueled pirate lore for centuries and was once the premier trade coin of the world, valued by kings and coveted by pirates.

At Sententia Gamification, our three levels of certification are anchored in a pirate tale of exploration and discovery. N...

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Exploring Learner Personas: Innovative Approaches from Our Students adult learning corporate training employee engagement May 06, 2025

In our latest Level 2 Gamification Journeyman cohort, two standout learner personas have emerged—each uniquely crafted to resonate deeply with their respective teams. These personas aren't just profiles; they're insightful tools that bridge the gap between content and learner, ensuring that every ed...

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The 4 Best Gamification and Game-Based Learning Projects for Adult Education in 2025 adult learning gamicon gamification Apr 16, 2025

There’s no debate. If you want to see the future of learning, these four projects are it. Chosen by a panel of expert judges at GamiCon48V’s Throwdown Competition, these award-winning designs are not just creative—they’re transformative. Each one tackles a real-world challenge in adult education and...

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If It’s Not in the Hands, It’s Not in the Head adult learning corporate training professional development Apr 11, 2025

Why We Require Hands-On Application in Our Certifications

In The Only Skill That Matters, Jonathan Levi reminds us of something our ancestors knew instinctively: people don’t learn by simply reading or being told what to do—they learn by doing. His mother’s mantra was: “If it’s not in the hands, it...

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