The Gamification Report Blog

A Long View of Gamification and Learning adult learning behavioral science gamification Aug 27, 2018

When you mention your intention to gamify of learning program, have you ever run into resistance? Have you ever had a higher-up say, “We’re serious people doing serious work,” or “We don’t pay them to have fun”? (Have you asked to go to a gamification...

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Awards and Motivation adult learning gamification motivation narrative Aug 24, 2018

A lot has been written about intrinsic and extrinsic motivation in popular books and articles, but scientists are not so sure such a differentiation exists. There is no part of the brain dedicated to extrinsic awards and another part that comes from within. Dopamine, for instance, is released,...

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The Reiss Motivation Profile and Gamification adult learning behavioral science motivation narrative Jun 12, 2018

Think of how much you played as a child. You exerted a tremendous amount of energy, and spent as much time as possible, playing games. Why such a commitment? Because it was fun!

Ultimately, we were motivated by "fun," though we differ in our definitions of fun. Our brains have receptors for...

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The Pitfalls of Motivational Interviews behavioral science business objectives corporate training motivation Feb 08, 2018

Beginning Warning

What motivates your learner? The answer is more complex and complicated than you may think, certainly more complex and more complicated than popular business books would lead you to believe. 

When it comes to assessing the motivational profile of learners, the first and...

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Four Types of Gamification for Learning adult learning business objectives corporate training e-learning gamification Jan 27, 2018

With a nod to Simon Sinek’s Golden Circle, it’s important to know WHY we are gamifying a program or process before we begin to actually gamify it. If I could anticipate what he would say (at least a few years ago) about the WHY of gamification, I believe Sinek would say our WHY will...

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A Quick Look and the Long History of Learning adult learning behavioral science instructional design Dec 29, 2017

Roughly 10,000 years ago, humans created formalized language. Before then, they certainly communicated, but with grunts and gestures. With language, people could share important concepts with each other, warn about dangers, entertain, and preserve the tribe’s history by telling stories to...

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Gamification Simplified game design gamification motivation Jun 19, 2017

Gamification is the use of game elements and game-design techniques in non-game contexts. Let me break that down.

Game Elements:  Think of game elements as a toolkit for building a game. Game elements include game pieces, avatars, rules, scoring points, proceeding to the next level,...

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