The Gamification Report Blog

Get Them Hooked on Learning Jun 28, 2021

I’m originally from Las Vegas, and when you’re from Las Vegas, the first question people ask when meeting you is, “Do you gamble a lot?”

My response has always been, “No, because I haven’t won.” And by that, I mean I’ve never won big. 

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Virtual Meals to Form a Magic Circle of Creativity, Challenge, and Collaboration behavioral science game design gamification motivation Jun 12, 2021

With live events, we enter a magic circle that is difficult to replicate with virtual events, (as you know as you’ve attended numerous online meetings, classes, and events this past 18 months).

We’ve done a ton of research and found that a combination of platforms allows us to...

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What Our Avatar Says About Us (And Why Does My Avatar Have Blue Skin?) May 22, 2021

This week, as part of the pre-engagement for our Gamification Master Craftsman Certification (Level 3), we created our pirate avatars (our Certifications have a pirate theme). For mine, I chose to have blue skin, but otherwise, the avatar is close to my look. I could have, but didn’t, give...

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Do Demographic Differences Influence Your Gamification Designs? behavioral science game design gamification instructional design Mar 31, 2021

We academic types are often critical of studies. In this case, the study I want to explore with you was a self-selected group of people self-reporting on an online survey. So, not very scientific, but some interesting things surfaced that impact the design of gamified learning programs.


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3 Hurdles that Flaw Learner Persona Interviews Feb 18, 2021

Learner Persona Interviews

What motivates your learner? The answer is more complex and complicated than you may think, certainly more complex and more complicated than popular business books would lead you to believe. 

At Sententia Gamification, we use the Reiss Motivation Profile to help us...

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Creating a Successful Gamified Learning Program Podcast adult learning corporate training gamification instructional design podcast Feb 13, 2021

In addition to being host of The Gamification Quest Podcast, Monica enjoys being a guest on the occasional instructional design podcast herself.  Earlier this week, Monica joined Dr. Ginger Malin on BadgeCert's StreetCred podcast to discuss applied learning, the future of the...

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Backward Day - Is it Time to Rip Up the Rule Book? behavioral science business objectives game design gamification motivation Feb 01, 2021

Backward Day is a fun day that encourages us to do things in an order that we would not usually do them. For example, we just ate dessert for dinner. A wonderful reversal of fortune. An unexpected eruption of hot chocolate and ice cream from an innocuous offering on the menu labeled simply as a...

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