The Gamification Report Blog
Jonathan Peters, PhD
CMO, Sententia Gamification
There is an oft-quoted and perhaps overused prediction by Gartner that 80 percent of gamification efforts are destined for failure. (At least that was the prediction in 2014.) Given the prevalence of the Pareto Principle (80/20 Rule), we...
by Monica Cornetti
GamiCon Gamemaster
Conferences can be a valuable opportunity to network, learn about new trends and developments, and gain new skills and insights. At GamiCon48V, a truly global event, we circle the globe twice over a 48-hour period as we learn and grow with speakers...
Jonathan Peters, PhD
Chief Motivation Officer
12 drummers drumming … we made it! We are on our final day of our 12 Days of Christmas Giveaways! And it is certainly going off with a bang with our 12 drummers drumming.
My uncle played the drums in high school. He...
When Foreigner’s song Juke Box Hero plays, I’m instantly transported to a camp meeting in British Columbia when I was 14. It was the first time I kissed a girl with braces. Her older sister had a driver’s license and was playing Foreigner while driving us away from the...
Jonathan Peters, PhD
Chief Motivation Officer
Perhaps the bigger question is why would 10 lords be leaping? Is it because of the lizard in the living room? Or a lusty look from a lover? Perhaps they’re competing to be on the leaderboard in a leaping league.
In learning and...
Two years ago, I moved about as far south as you can move in the State of Texas. Down here, my life would go more smoothly if I could at least understand spoken Spanish (9 damas bailando), but…
People who teach language acquisition are perhaps rightfully faultfinding of...
by Jonathan Peters, PhD
Chief Motivation Officer
As Sententia celebrates the 12 Days of Christmas, I anticipated eight maids a milking …
because I worked on a dairy farm for several months in high school.
I was sent to a boarding school that believed young people shouldn’t...