The Gamification Report Blog

The Problem with the F Word adult learning behavioral science corporate training Oct 11, 2022

by Monica Cornetti
President, Sententia Inc

Have you ever thought about the gap between where you are and where you want to be? How big is that gap? 

Have you discovered what that gap is? Typically, it’s the risk you haven't taken.

What keeps you from crossing that gap? It’s that 4-letter F Word. ...

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What are Learner Personas and Why Should You Create Them? adult learning corporate training instructional design motivation Oct 09, 2022

Learner Personas are fictional characters, created based upon your research to represent the different learners that will take your training or use your employee engagement tool. Creating personas helps you, the designer, and your team to understand learner's needs, pain points, experiences, behavio...

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What Do You Know About the Esports Phenomena? adult learning game design gamification motivation Sep 14, 2022

Stats You Don’t Know BUT Your Learners Do

In the past decade, competitive gaming has experienced a meteoric rise in popular culture and economic value.

Esports is the fastest growing sport in the country, and colleges have begun to respond to that demand by offering scholarships for varsity esport...

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Gestures in Learning behavioral science instructional design Sep 05, 2022

When I met Lillian, she was just beginning to experiment with her first words, but she had been communicating via sign language for months. She not only expressed her needs and wants, but also how she felt about situations long before she could express such terms verbally. 

Gestures are our first l...

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Movement and Learning Sep 04, 2022

by Jonathan Peters, PhD

Mrs. Van Etten’s second-grade class was stressful for me. Our desks were precisely placed in exact rows, where we sat for long stretches in silence. The slightest wiggle would draw her scathing stare. And the tension both internally and within the room would increase until a...

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Learning Outside the Cubicle  adult learning behavioral science Aug 17, 2022

by Jonathan Peters, PhD

With the launch of our new BOX Experience, I’ve been thinking about what it means to be inside or outside the box.

With the BOX  Experience each panel of the BOX —both inside and out—represents different aspects of our lives. For instance, on the front of my box, I have an ...

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Using Social Deduction Games in Learning game design gamification instructional design Aug 10, 2022

by Jonathan Peters, PhD

There is a subset of games that I believe deserves an examination for certain learning programs. We’ve had a couple of people going through our Gamification Certifications recently who are tasked with creating cyber security courses. And I imagine other readers might be desi...

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