The Gamification Report Blog

Introvert, Extrovert, or Something in Between? Why Most L&D Leaders Are Ambiverts instructional design learning and development story Jan 19, 2026

Many people in learning and development proudly claim the word introvert. Quiet thinker. Thoughtful designer. Listener first. It fits, and for years the field has reinforced the idea that great learning work happens behind the scenes.

But research tells a more interesting story. Nearly 70 percent o...

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12 Days. 12 Gifts. Learning That Lasts. corporate training game-based learning gamification Jan 05, 2026

At Sententia, we believe learning should feel human.

That belief shapes everything we do. How we design experiences. How we teach gamification. How we support professionals who are building learning in complex, real-world environments. It’s also why our guiding values are simple and steady: be grac...

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Day 12 - Twelve Drummers Drumming Learning in Rhythm e-learning game-based learning storyline Dec 31, 2025

Learning in Rhythm

Twelve drummers drumming is not chaos. It’s coordination.

Each drummer plays a part. Each beat matters. Together, they create momentum, structure, and forward motion. Miss the rhythm, and the performance falls apart.

That’s the heart of today’s final gift.

Day 12 of our 12 Day...

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Day 11 - Eleven Pipers Piping game design game-based learning gamification Dec 30, 2025

The Rhythm That Moves Learning Forward

Eleven pipers piping is not background noise. It’s direction, energy, and momentum. The pipers don’t just play. They lead. They signal when to move, when to pause, and how the experience unfolds.

That’s exactly the role music plays in well-designed gamificati...

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Day 10 - Ten Lords a-Leaping corporate training cyber security gamification Dec 29, 2025

Cyber Awareness Through Play

The image of ten lords a-leaping evokes motion, risk, and decisive action. Each leap is a choice. Each landing matters.

That’s exactly the space where today’s gift lives.

Day 10 of our 12 Days of Christmas Giveaways features Cybility Savvy Lords, a card-based cyber aw...

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G’Bye 2025 adult learning corporate training gamification Dec 29, 2025

I don’t usually write opinion pieces.

Most of the time, I stay focused on the work. Design. Data. What’s changing inside learning and development, and how we respond in ways that actually help people do their jobs better.

But 2025 has not been a neutral year. Pretending otherwise would miss the mo...

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