The Gamification Report Blog

Embrace the WHO not the HOW game garage instructional design membership community Nov 21, 2023

How often have you found yourself spiraling down a rabbit hole, trying to figure out "How do I...?" Imagine spending the next 92 minutes, maybe more, wading through endless online resources, only to end up more confused than when you started.

Now, picture a different approach. What if, instead of...

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AI Readiness: Sententia Leads with Upskill Strategies business objectives corporate training employee engagement Nov 09, 2023

In a world where artificial intelligence and automation are reshaping the job market, staying ahead means not just upskilling but reskilling. A recent Harvard Business Review article, "Reskilling in the Age of AI," underscores this, highlighting the need for dynamic adaptation to technology's...

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Toolbox Tutorials: Unlock the Secrets of Advanced Learning Design game garage game-based learning gamification Oct 30, 2023

Are you eager to delve deeper into the intricacies of adult education? Look no further, because our Game Garage proudly presents the Toolbox Tutorials  – a suite of special courses designed to give you a comprehensive grasp on targeted subjects.

Why Toolbox Tutorials?

  • Focused Content:...
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Building a Community: How Game Garage Embraces the Spirit of Collective Learning and Leadership game garage game-based learning gamification Oct 26, 2023

At the heart of Seth Godin's Tribes is the idea that every one of us has the power to lead, to connect, and to inspire. It's about finding your tribe, a community of like-minded individuals who share a passion, a purpose, and a drive to make a difference.

This very essence is what we aim to...

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The New Era of Accessibility in Gaming and Corporate Training accessibility game-based learning gamification Oct 17, 2023

The PlayStation Access controller is a significant leap forward in the world of gaming accessibility. What Sony's endeavor showcases is not just a commitment to inclusivity but also a meticulous design process that centers on the user. Such initiatives bear a close resemblance to the principles...

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Blending Tradition and Technology: The Mardi Gras Mayhem Game at GamiCon game design gamicon gamification Oct 11, 2023

Mardi Gras, with its vibrant colors, spirited festivities, and mysterious masquerades, has always been a celebration that captivates the senses. This year, at GamiCon, we added another dimension to this already exhilarating tradition by introducing the 'Mardi Gras Mayhem Game,' an innovative...

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Unveiling the Psychology Behind Gamified Learning: Exploring 'Games People Play' behavioral science corporate training game-based learning Oct 09, 2023

In the world of gamified and game-based learning, understanding human behavior is key. The groundbreaking book Games People Play by Eric Berne delves deep into the intricate web of human interactions and the psychological games we play in our everyday lives. Interestingly, the concepts...

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